Fort Seymour Financial Institutions
There are six primary Financial Institutions of Fort Seymour. These groups can be influenced by the actions taken at trade, and can, in turn influence the trade themselves. Characters with at least Proficient Financial Influence can invest in these groups at Check-In and potentially effect the institution the following month, and may get something in return.
The Highwaymen
Led by local Landsmen families the Daltons and Cartwrights, The Highwaymen understand the importance of maintaining and protecting the land comprising Fort Seymour proper and ensuring that we don’t bleed our natural resources dry. They regularly patrol the areas around the town searching for new threats and trade routes, and monitoring travel patterns. They work to keep trade routes safe, encourage trading between farms and settlements, and often act as an intermediary when trade or travel disputes come into play. They can be hired to assist with larger threats against the town. Their many waystations carry a wealth of knowledge along the roads.
Seymour Engineers Corps
The Seymour Engineers Corps works around the clock to maintain the infrastructure of Fort Seymour. They have played major roles in supplying the town’s power, building security facilities, breaking down old structures for resources, and maintaining the local waterways. Led primarily by Church of Darwin crafters, they are always trying to innovate new ways to help Fort Seymour survive and thrive in the wastes.
Savannah’s Grace
The Darwins and Sainthood who run Savannah's Grace have come to agree on some very basic principles: nobody should be left injured in the wastes if they can't pay their medics; the ravages of radioactive mutation are not for the benefit of everybody and some folks need a helping hand to overcome detrimental side effects; and Infection does not always restore the body to working condition. The doctors and chaplains at Savannah's Grace aim to work tirelessly for the health of Fort Seymour. They hope the settlement will fund research into new medical procedures, better technology, and the means to overcome physical limitations of any kind.
Lakewater Jones Guild
The still relatively up-and-coming Lakewater Jones Guild started gathering steam exploring abandoned Iron Works buildings. Once they built up a decent supply line, they extended their efforts to abandoned dig sites, arenas, tunnels, museums, universities . . . anything they could get into. They are constantly scouting new locations and, thanks to the support of the citizens of Fort Seymour, they bring sites of interest to those who wish to dig through ruins of the oldcestors.
Clarity Collective
Composed of once-secret societies around the philosophy that Anomalous skills can be dangerous in inexperienced and bad faith hands, the Clarity Collective seeks to instruct Aberrants and provide the tools and methods necessary to control their powers. They also act as a safeguard against unusual Gravemind activity and seek to find the cause of any description in its “normal” behavior. The Collective boasts many experienced Grave Robbers, Grave Attuned, Mindkillers, and several advanced Aberrants.
Red Dog Freight
Born from the remnants of Blazehound, Kudzu Freight, and other Lilly security forces disillusioned with the Pure Blood-run company Red Dog Freight has been working to build up their reputation as a reliable transportation company. They have gained the support of the Highwaymen and have land, air, and sea vessels ready to ship cargo across the wastes.