WHAT YOU CAN GET.

Below, we’ve listed the maximum amount of Starter Gear that you can come into play with. You will need physical representations for all of these items, since Starter Gear relies on tags rather than cards. Keep in mind that you DO NOT need to have all of these items. Instead, this is simply the maximum number of weapons that you can come into play with as Starter Gear. This is a reasonable number of weapons to have in the post-apocalypse, and it helps prevent someone from coming into play with 500 knives strapped over their body and 100 Thrown Weapons in a giant bag.

  • 1 Firearm OR Bow

  • 60 Red packets/foam darts, or combo of both to the total of 60, can be carried at once for Firearm bullets with player number on foam darts

  • 60 Blue packets can be carried at once for Bow ammo

  • 1 Shield

  • 3 Melee Weapons (Any combination of Small, Standard, Two-Handed)

  • 6 Thrown Weapons

  • 1 Unarmed Combat (Unarmed Combat items always come in pairs of two—one for each hand)

  • 1 Starter Armor (5 Armor Points)

  • 1 Doc Ottoman’s Kit (Doctor, Sawbones, or Disease)