WHAT IS “GENRE”

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DYSTOPIA RISING GENRE

Dystopia Rising Genre is post apocalyptic / necro apocalyptic. Survivors use anything they can to armor themselves, including soda can tabs, spare bits of metal, washers, plates of metal, leather, and the list goes on.

Clothing is generally ripped in various places with fraying seams and stains (blood, dirt, you name it).

Weapons (all contact safe foam) can range from swords and daggers to shovels and tree branches.

Shields can be just about anything, including the “meat shield” pictured to the left. Street signs are also popular.

3.0 STARTER GEAR

HOW IT WORKS.

Starter Gear allows players to jump right into the action with the appropriate weapons that their character would have. This gear is given out either during a player’s first game, or when a returning player needs gear to get them started. Starter Gear always needs to be safety checked by a Guide before entering play and must be tagged appropriately. There are no cards for Starter Gear. Instead, the tag on the weapon specifies that it is Starter Gear.

Starter Gear always swings for base damage. This means that Melee Weapons automatically do 2 Damage, and Thrown, Bow, and Firearm Weapons do 5 Damage. Unarmed Combat items do 2 Damage but can block melee attacks. Similarly, Starter Armor is always worth 5 Armor Points. There is no way to craft these items. Instead, they are meant for players to get started in the world of Dystopia Rising.

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There are a LOT of talented crafters in Dystopia Rising, both in the network and in our local chapter. Below are a few helpful hints for creating a genre appropriate kit:

Lightweight materials (such as foam) can be painted to look like rusted/aged metal or other materials.

Multiple layers help a costume look fuller and more genre appropriate.

Fraying the seams and edges of clothing goes a long way.